We present Cross Embodied Co-Design – a novel approach for generating robot hands and dexterous control policies for real world deployment. Our method achieves dexterous manipulation by generating novel robot hand designs and evlauting with design conditioned, cross-embodied control - helping co-design for complex manipulation become more computationally tractable. We demonstrate dexterity by comparing four co-designed robot hands on unseen objects for in-hand rotation. Grasping, flipping, and in-hand rotation are tested in simulation. We achieve zero-shot sim-to-real transfer through physically grounded design grammars on a new, modular robot hand platform.
Ali El Lahib1